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- #!/usr/bin/perl -Tw
- #
- # Copyright (c) 2019 Clementine Computing LLC.
- #
- # This file is part of PopuFare.
- #
- # PopuFare is free software: you can redistribute it and/or modify
- # it under the terms of the GNU Affero General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # PopuFare is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU Affero General Public License for more details.
- #
- # You should have received a copy of the GNU Affero General Public License
- # along with PopuFare. If not, see <https://www.gnu.org/licenses/>.
- #
- require 5.002;
- use strict;
- use Socket;
- use Switch;
- use Carp;
- use DBI;
- use FileHandle;
- use Fcntl;
- use Compress::Zlib;
- use POSIX;
- my $DATADIR = $ENV{'HOME'} . "/data";
- #my $database_path = 'DBI:mysql:busdb';
- #my $database_path = 'DBI:SQLite:dbname=../bus.sqlite';
- my $database_path = 'DBI:SQLite:dbname=' . $DATADIR . '/bus.sqlite';
- my $database_user = '';
- my $database_pass = '';
- my $bind_ip = '127.0.0.1';
- my $bind_port = 7277;
- #----------------------------------------------Ugly exception handling logic using closures and anonymous functions----
- #-------------------------------------------This is in there to deal with the fact that CreditCall uses the die("error")
- #-------------------------------------------function instead of returning an error message in many cases...
- # This utility function returns the passed string sans any leading or trailing whitespace.
- #
- sub strip_whitespace
- {
- my $str = shift; #grab our first parameter
-
- $str =~ s/^\s+//; #strip leading whitespace
- $str =~ s/\s+$//; #strip trailing whitespace
-
- return $str; #return the improved string
- }
-
- # This function takes two coderef parameters, the second of which is usually an explicit call to the
- # 'catch' function which itself takes a coderef parameter. This allows the code employing this suite of
- # functions to look somewhat like a conventional exception handling mechanism:
- #
- # try
- # {
- # do_something_that_might_die();
- # }
- # catch
- # {
- # my $errmsg = $_;
- # log_the_error_message($errmsg);
- # perform_some_cleanup();
- # };
- #
- # DO NOT FORGET THAT LAST SEMICOLON, EVERYTHING GOES TO HELL IF YOU DO!
- #
- sub try(&$)
- {
- my ($attempt, $handler) = @_;
-
- eval
- {
- &$attempt;
- };
-
- if($@)
- {
- do_catch($handler);
- }
- }
- # This function strips off the whitespace from the exception message reported by die()
- # and places the result into the default variable such that the code in the catch block can
- # just examine $_ to figure out what the cause of the error is, or to display or log
- # the error message.
- #
- sub do_catch(&$)
- {
- my ($handler) = @_;
- local $_ = strip_whitespace($@);
-
- &$handler;
- }
- # This just takes an explicit coderef and returns it unharmed. The only
- # purpose of this is so the try/catch structure looks pretty and familiar.
- #
- sub catch(&) {$_[0]}
- #--------------------------------------------------------------------------------------------------------------------
- #my $DebugMode = 1;
- my $DebugMode = 0;
- # This function only executes the passed code reference if the global variable $DebugMode is non-zero.
- # The reason for this is that any calculation (like a FooBar::ComplexObject->toString call) will not be
- # performed if we are not in debug mode, sort of like a very limited form of lazy evaluation.
- #
- sub ifdebug(&@)
- {
- my ($cmd) = @_;
- &$cmd() if($DebugMode);
- }
- sub ServerReply
- {
- my $client_query = $_[0];
- chomp($client_query);
- my $response = "";
- my $hangup_flag=0;
- #Turning this on will use FLUSH instead of ZFLUSH, which is much slower
- my $do_legacy_flush = 0;
- switch ($client_query)
- {
- case /^QUERY\t[0-9][0-9]*$/
- {
- my $sequence_number = $client_query;
- $sequence_number =~ s/^QUERY\t//;
- my $dbh = DBI->connect($database_path, $database_user, $database_pass)
- or die "Couldn't connect to database: " . DBI->errstr;
-
- #A query to check for the validity of the queried sequence number
- my $seqcheck = $dbh->prepare('SELECT seq_num FROM active_rider_table WHERE seq_num = ?') or die "Couldn't prepare statement: " . $dbh->errstr;
-
- #Prepare to send records
- my $sth = $dbh->prepare('SELECT deleted, seq_num, logical_card_id, mag_token, rfid_token, rule_name, rule_param FROM active_rider_table a1 WHERE seq_num = ' .
- '(SELECT MAX(seq_num) FROM active_rider_table a2 WHERE a1.logical_card_id= a2.logical_card_id) AND seq_num > ? ORDER BY seq_num ASC')
- or die "Couldn't prepare statement: " . $dbh->errstr;
- $seqcheck->execute($sequence_number);
- #Check if the client is on the same page as us
- #if not, tell them to flush everything and send it all again
- my $flushdata = 0;
- if ($sequence_number == 0)
- {
- $flushdata = 1;
- $sth->execute($sequence_number) # Execute the query
- or die "Couldn't execute statement: " . $sth->errstr;
-
- }
- elsif (!$seqcheck->fetchrow_array())
- {
- $sth->execute(0) # Get everything
- or die "Couldn't execute statement: " . $sth->errstr;
- $flushdata = 1;
- }
- else
- {
- $sth->execute($sequence_number) # Execute the query
- or die "Couldn't execute statement: " . $sth->errstr;
- }
- # Read the matching records and print them out
- # $data[0] = deleted
- # $data[1] = seq_num
- # $data[2] = logical_card_id
- # $data[3] = mag_token
- # $data[4] = rfid_token
- # $data[5] = rule_name
- # $data[6] = rule_param
- my @data ;
-
-
- #If we are doing a flush
- if($flushdata)
- {
- if($do_legacy_flush)
- {
- $response .= "FLUSH\n" if $flushdata;
- while (@data = $sth->fetchrow_array())
- {
- if (!$data[0])
- {
- $data[3] = "" unless defined $data[3]; #populate any NULL mag_token with ""
- $data[4] = "" unless defined $data[4]; #populate any NULL rfid_token with ""
- $data[6] = "" unless defined $data[6]; #populate any NULL rule_param with ""
- $response .= "UPDATE\t$data[1]\t$data[2]\t$data[3]\t$data[4]\t$data[5]\t$data[6]\n";
- }
- }
- $response .= "FLUSHDONE\n" if $flushdata;
- }
- else
- {
- my $z = deflateInit( -Level => Z_BEST_COMPRESSION ) or die "Cannot create a deflation stream\n";
- my $size = 0;
- my $dat = "";
- my ($zout, $stat);
- my $cmpdat;
-
- while (@data = $sth->fetchrow_array())
- {
- if (!$data[0])
- {
- $data[3] = "" unless defined $data[3]; #populate any NULL mag_token with ""
- $data[4] = "" unless defined $data[4]; #populate any NULL rfid_token with ""
- $data[6] = "" unless defined $data[6]; #populate any NULL rule_param with ""
- $dat .= "UPDATE\t$data[1]\t$data[2]\t$data[3]\t$data[4]\t$data[5]\t$data[6]\n";
- }
- }
-
- ($zout, $stat) = $z->deflate($dat);
- $stat == Z_OK or die "deflation failed...";
- $cmpdat = $zout;
-
- ($zout, $stat) = $z->flush();
- $stat == Z_OK or die "deflation failed...";
- $cmpdat .= $zout;
-
- $size = $z->total_out();
-
- $response .= "ZFLUSH\t$size\n";
- $response .= $cmpdat;
- $response .= "ZFLUSHDONE\n";
-
- #Set the "HANG-UP" flag to make the server hang up on a client who has just done a ZFLUSH
- #so that the client will start a fresh server session with its shiny new database
- $hangup_flag = 1;
- }
-
- }
- else
- {
- while (@data = $sth->fetchrow_array())
- {
- if ($data[0])
- {
- $response .= "DELETE\t$data[1]\t$data[2]\n";
- } else
- {
- $data[3] = "" unless defined $data[3]; #populate any NULL mag_token with ""
- $data[4] = "" unless defined $data[4]; #populate any NULL rfid_token with ""
- $data[6] = "" unless defined $data[6]; #populate any NULL rule_param with ""
- $response .= "UPDATE\t$data[1]\t$data[2]\t$data[3]\t$data[4]\t$data[5]\t$data[6]\n";
- }
- }
- }
-
- $seqcheck->finish;
- $sth->finish;
- $dbh->disconnect;
- }
- else
- {
- $response = "ERROR\n" . $client_query;
- }
- }
-
- if($response eq "")
- {
- $response .= "NOP\n";
- }
-
- return ($response, $hangup_flag);
- }
- sub handle_client()
- {
- close SERVER;
- CLIENT->autoflush(1);
- my $linebuffer;
-
- while($linebuffer = <CLIENT>)
- {
- ## DEBUG
- print "## buspass: $linebuffer\n";
- my ($reply, $hangup_flag) = ServerReply($linebuffer);
- print CLIENT $reply;
-
- if($hangup_flag)
- {
- sleep(60);
- shutdown(CLIENT, 2);
- close CLIENT;
- return 0;
- }
- } #while data from client
- close CLIENT;
- }
- my $waitedpid = 0;
- my $sigreceived = 0;
- sub REAPER
- {
- while (($waitedpid = waitpid(-1, WNOHANG))>0) { }
- $SIG{CHLD} = \&REAPER; # loathe sysV
- $sigreceived = 1;
- }
- sub spawn
- {
- my $coderef = shift; #grab the first parameter
- unless (@_ == 0 && $coderef && ref($coderef) eq 'CODE') #verify that it consists of a non-null block of executable perl code
- {
- confess "usage: spawn CODEREF"; #complain if this is not the case
- }
- my $pid;
- if (!defined($pid = fork)) #attempt a fork, remembering the returned PID value
- {
- close CLIENT;
- return; #failed to fork, we'd better close the client
- }
- elsif ($pid) #If the returned process ID is non-zero, that indicates that we are the parent process
- {
- return; # i'm the parent
- }
- else #otherwise, if the returned process ID is 0, that means we're the child process
- {
- exit &$coderef(); #in which case, we want to execute the child handler that was passed in, and then
- #exit this (child) process when we've finished our conversation(s) with the
- #other (client) end of the socket.
- }
- }
- #----------------------------------------------------------------------
- # Local network settings for Inter-Process communication.
- #----------------------------------------------------------------------
- my $proto = getprotobyname('tcp');
- my $addr = sockaddr_in( $bind_port ,inet_aton($bind_ip));;
- #----------------------------------------------------------------------
- my $max_retries = 10; #Maximum number of address-binding retries before we give up.
- my $retry_count = $max_retries; #number of retries left...
- my $retry_delay = 3; #number of seconds to wait between retries at binding to our designated IPC address
- my $got_network = 0; #flag to let us know that we can quit retrying once we have gotten a valid listening socket
- while( ($retry_count > 0) && (!$got_network) )
- {
- try #Try and allocate a socket, bind it to our IPC address, and set it to listen for connections
- {
- socket(SERVER,PF_INET,SOCK_STREAM,$proto) || die "socket: $!";
- setsockopt(SERVER, SOL_SOCKET, SO_REUSEADDR, 1);
- bind (SERVER, $addr) || die "bind: $!";
- listen(SERVER,5) || die "listen: $!";
- $got_network = 1;
- }
- catch #If that didn't work for some reason, log the error, clean up, and prepair to retry
- {
- my $errmsg = $_; #Remember the error message
-
- close(SERVER); #Clean up the server socket if it needs it
-
- #Decrement our remaining retry counter
- $retry_count = $retry_count - 1;
-
- #Log the message to our debug log
- print "Failed to allocate socket, will retry $retry_count times: $errmsg\n";
-
- #Wait a reasonable period before trying again
- sleep $retry_delay;
- };
- }
- if($got_network) #If we met with success binding to the network, report it
- {
- my $logmsg = "Socket setup successful. Listening for clients at $bind_ip:$bind_port\n";
-
- print $logmsg;
-
- }
- else #If we ran out of patience and gave up, report that as well and exit
- {
- my $errmsg = "Could not allocate and bind listening socket at $bind_ip:$bind_port after $max_retries attempts.\n";
-
- die $errmsg;
- }
- # Set up our signal handler which will clean up defunct child processes and let the main
- # accept() loop know that the reason accept returned was due to a signal, not a legit connection.
- $SIG{CHLD} = \&REAPER;
- #This for loop is efficient, but confusting, so I'll break it down by clause
- #
- # The first clause ($sigreceived = 0) clears the signal received flag that will be set if the
- # accept() call was interrupted by a signal. This clause runs once before the first run of the loop
- #
- # The second clause is the test clause, it will process the contents of the loop if EITHER
- # accept() has returned (presumably generating a valid file handle for the CLIENT end of the
- # socket, OR the signal received flag is set (thus accept would have returned early without
- # having actually accepted a connection.
- #
- # The third clause (the 'incrementer') is run after each time the body is executed, before the
- # test clause is executed again (deciding whether to run the body or drop out... This test
- # clause will close the parent process' copy of the CLIENT file handle since (see body below)
- # after the body executes, all communication with the socket referred to by that file handle
- # will be carried out by the spawned child process. This frees the parent's copy of the CLIENT
- # file handle to be used again in the parent process for the next accepted incoming connection.
- for ( $sigreceived = 0; accept(CLIENT,SERVER) || $sigreceived; $sigreceived = 0, close CLIENT)
- {
- next if $sigreceived; #If we were interrupted by a signal, there is no real client, just go back and try to accept a new one
- print "connection received.\n"; #Print a diagnostic message confirming that we have made a connection
- spawn sub {handle_client();}; #fork() off a child process that will handle communication with the socket pointed to by the CLIENT file handle
- }
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